| 1. 3D vs 2D Layers |
An introduction to 3D layers against 2D layers, discussing different render engines, customs views with view tools and a comparison between AE55 and AE6 on intersecting 3D layers. |
| 2. Axes Modes |
An explantion of local axes, global (world) axes and view axes, and which properties are affected by changes in which. |
| 3. Basic Cameras |
Explanation of the basic purpose of cameras, and how to control a few movements like dollying, tumbling, rolling and tracking. |
| 4. Basic Lights and Shadows |
How to add a simple point light and setup 2 layers so that the front layer casts its shadow on the layer behind it. |
| 5. Using Camera Zoom |
How to animate the zoom property on a camera to produce the common effect where the background appears to get further away whilst a character seems to become closer to the screen. |